Computer Graphics Notes (CG)

Computer Graphics Notes – CG Notes

COMPUTER GRAPHICS Notes – CG Notes and materials :-

UNIT I : 

Introduction, Application areas of Computer Graphics, overview of graphics systems, video-display devices, raster-scan systems, random scan systems, graphics monitors and work stations and input devices

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UNIT II :

Output primitives : Points and lines, line drawing algorithms, mid-point circle and ellipse algorithms.Filled area primitives: Scan line polygon fill algorithm, boundary-fill and flood-fill algorithms

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UNIT III :

2-D geometrical transforms : Translation, scaling, rotation, reflection and shear transformations, matrix representations and homogeneous coordinates, composite transforms, transformations between coordinate systems

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UNIT IV :

2-D viewing : The viewing pipeline, viewing coordinate reference frame, window to view-port coordinate transformation, viewing functions, Cohen-Sutherland and Cyrus-beck line clipping algorithms, Sutherland –Hodgeman polygon clipping algorithm.

Download Link – Unit 4 Notes

UNIT V :

3-D object representation : Polygon surfaces, quadric surfaces, spline representation, Hermite curve, Bezier curve and B-Spline curves, Bezier and B-Spline surfaces. Basic illumination models, polygon rendering methods.

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UNIT VI :

3-D Geometric transformations : Translation, rotation, scaling, reflection and shear transformations, composite transformations.

3-D viewing : Viewing pipeline, viewing coordinates, view volume and general projection transforms and clipping

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UNIT VII :

Visible surface detection methods : Classification, back-face detection, depth-buffer, scan-line, depth sorting, BSP-tree methods, area sub-division and octree methods

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UNIT VIII :

Computer animation : Design of animation sequence, general computer animation functions, raster animation, computer animation languages, key frame systems, motion specifications

Download Link – Unit 8 Notes

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Download Link – Complete CG Notes

TEXT BOOKS :

  1. “Computer Graphics C version”, Donald Hearn and M.Pauline Baker, Pearson Education.
  2. “Computer Graphics Principles & practice”, second edition in C, Foley, VanDam, Feiner and Hughes, Pearson Education.

REFERENCES :

  1. “Computer Graphics”, second Edition, Donald Hearn and M.Pauline Baker, PHI/Pearson Education.
  2. “Computer Graphics Second edition”, Zhigand xiang, Roy Plastock, Schaum’s outlines, Tata Mc- Graw hill edition.
  3. Procedural elements for Computer Graphics, David F Rogers, Tata Mc Graw hill, 2nd edition.
  4. “Principles of Interactive Computer Graphics”, Neuman and Sproul, TMH.
  5. Principles of Computer Graphics, Shalini Govil, Pai, 2005, Springer.
  6. Computer Graphics, Steven Harrington, TMH

Note :- These notes are according to the r09 Syllabus book of JNTUH.In R13 ,8-units of R09 syllabus are combined into 5-units in r13 syllabus.Click here to check all the JNTU Syllabus books 

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